These qualitative responses, which are inherently subjective, were reviewed and evaluated by the union and then factored into providing an overall rating that was intended to reflect player opinions.īased upon all of this information, the rankings from Club to Club were determined by comparing how each Club graded in each category.įinally, the Club Report Card includes an overview, which is a summary of the players’ responses and opinions about the Club workplace and specifically about how players perceived Clubs’ commitment to workplace issues. the quarterback of an NFL team than calling signals and throwing passes. The questionnaire also sought to elicit the opinion of players on some issues that have a direct impact on the quality of life for NFL players. And like Boomer says, a guy should never play on the same team as his wife. The questions called for both quantitative and qualitative answers for example: “Grade your weight room with 1 reflecting best rating, 5 reflecting lowest rating” and “What would you change about your weight room?” The numerical ratings for each sub-category of questions were tallied and averaged. There then was a qualitative follow up by the union, which resulted in the following “report card.” As a result of the confidential questionnaire, 1,300 players responded. In connection with that goal, questions were sent to every player on the 2022 team rosters asking them their opinions about their Club’s facilities, certain Club personnel/coaches, and other work-related categories, such as Club’s treatment of families and team travel (players were not asked questions about any Club other than their 2022 employer). GINI Metrics can be thought of as a measurement of how concentrated a team’s play style was.During the last two years, the Board of Representatives has discussed ways to improve the information available to free agents making decisions about their prospective Clubs and decided to pursue the development of “Club Report Cards” that, while not a scientific survey, would report the quantitative and qualitative opinions of NFL players about their respective Clubs. In the context of football, a “Target GINI” of 1 would mean that one player received all their team’s targets, while a “Target GINI” of 0 would mean that every player received the same number of targets. A GINI of 1 means total inequality, while a GINI of 0 means total equality. GINI MetricsĪ Gini coefficient is a metric borrowed from economics that tells us the equality of a particular distribution. Plays Per Minute looks at both how much of the play clock a team used and how long each play took to determine how many plays they ran per minute of real-world time (as opposed to game time). For instance, Clock Used tells us how much of the play clock a team used on average, while Time of Possession tells us how many game minutes a team possessed the ball for. Time and Tempo stats tell us how quickly a team played and how well they controlled the clock. A team with a 33% 4th Down rate elected to go for it (ie not punt or kick a field goal) on ⅓ of the 4th downs they faced. These stats tell us how aggressive a team was on 4th downs and 2 point conversions. A value of -3.5 means that a team threw the ball, on average, 3.5 yards short of the first down marker. “Vs Sticks” is similar to aDOT, but also considers how many yards a team needed to gain for first down. A team with a 9.1 Average Depth of Target (aDOT) threw the ball 9.1 yards down the field on average. Target depth tells us how far down the field teams threw on average. Similar to Personnel, Formation stats are only shown for 1st down. NFL teams will run a majority of their plays from these sets. The most common formations are Shotgun, Single Back, and I-Form. If Personnel tells us which types of players were on the field, Formation tells us how they lined up. ![]() If a team has an 80% for 11 Personnel, this means they ran 11 Personnel on 80% of their 1st downs. To help adjust for game context, the distribution here is shown for 1st down plays only. The first number represents the number of RBs while the second number represents the number of TEs - 11 Personnel is 1 RB, 1 TE, and 3 WRs, while 12 Personnel is 1 RB, 2 TEs, and 2 WRs. ![]() Personnel groupings tell us the types of players who were on the field. Since PROE can be measured across all plays, it’s better than metrics that only look at passing rates in neutral passing situations (like Neutral Down Pass Rate). Positive PROE means that a team threw more than would be expected by an average team in similar situations. Because game context often dictates a team’s decision to pass or run, Pass Rate Over Expected (PROE) is also shown. Run Pass ratio stats show a team’s percentage split between running and passing plays.
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